Paladin of the Pegasos
Posts: 1543 from 2012/11/9
From: Manchester, UK/GB
@
Papiosaur - don't forget that
jPV's RNOEffects v2.0 handles just about, if not, all the features you want to create as a separate standalone IconEdit(or) program.
Not that I'm saying we can't have enough of a good thing, as a separate Icon Editor would be more readily recognisable as being specifically intended to edit icons, it's just that jPV's RNOEffects already does just about all that as it is.

I used to rely on IconEdit with Amiga WB/OS for just that purpose, and when I swapped over to MorphOS it was something that I straight away noticed was missing from the system tools, but as MorphOS initially solely supported PNG icons I realised how to modify icons using
Sketch, which for some purposes I still use, together with RNOEffects.
Now, MorphOS additionally uses SVG icons, if your IconEdit program also supports being able to edit those icons as well, then it would be worth creating the program if only for that purpose alone. As we have no proper tools for editing SVG icons apart from
VectorInk v1.1 by André Siegel but it is not intended to modify icons specifically AFAIK.

MacMini 1.5GHz,64MB VRAM, PowerBooks A1138/9 (Model 5,8/9),PowerMac G5 2.3GHz(DP), iMac A1145 2.1GHz 20", all with MorphOS v3.18+,Airport,Bluetooth,A1016 Keyboard,T-RB22 Mouse,DVD-RW-DL,MiniMax,Firewire/USB2 & MacOSX 10.4/5