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Posted By: stefkos. on 2026/10/3 14:10:49
A new release of the native zooming presentation app for MorphOS. Koliber 0.9.1 polishes everyday work: text stays sharp at any zoom, you type it straight onto the canvas, and the inspector shows only what you need.
Posted By: stefkos. on 2026/10/3 14:10:22
A new release of the native paint program for MorphOS. Cameleon 1.2 brings the workflow of the big desktop editors to MorphOS: transforming layers right on the canvas, text that stays sharp and editable, and real copy & paste between programs.
Posted By: softwarefailure. on 2026/9/28 14:58:20
Airsoft Softwair, the hardest working men in code business, are proud to present version 2.2 of the hURL plugin for Hollywood. hURL is the ultimate multi-protocol data transfer plugin for Hollywood which allows Hollywood scripts to transfer data using all kinds of different network protocols including full SSL support.
Posted By: softwarefailure. on 2026/9/15 10:01:59
Airsoft Softwair, the hardest working men in code business, are proud to present version 1.1 of the XLSX plugin for Hollywood. This plugin allows Hollywood scripts to read and write XLSX files. Even though the new version is just 0.1 up from the previous one, it's actually a major update because the plugin now supports lots of new platforms (including AmigaOS 3 and AROS), the binary size has been massively reduced and virtual files are supported now as well.

The new version is now available for free download from the official Hollywood portal. Thanks to Hollywood's cross-platform plugin system, versions for AmigaOS3 (m68k), AmigaOS 4, MorphOS, Linux (ppc, arm, arm64, x86, x64), macOS (ppc, x86, x64, arm64), Windows (x86, x64), Android (arm, arm64), and iOS (arm, arm64) are provided.
Posted By: stefkos. on 2026/9/10 17:38:04
A new release of the native 3D titling and rendering studio for MorphOS. Titler builds extruded 3D text from TrueType fonts, lights the scene and renders it in real time with TinyGL — or offline with a self-contained CPU ray tracer with global illumination. Version 3.0 is all about getting the work done faster.
Posted By: stefkos. on 2026/9/10 17:37:32
A new release of the native MorphOS presentation app. Koliber 0.9 adds object fills, step-by-step slide "builds", and two-way PowerPoint import/export.
Posted By: stefkos. on 2026/9/7 9:01:04
Cameleon 1.0 is here — the first stable release of the native MorphOS image editor. The program has graduated from its development phase to a full 1.0.
Posted By: stefkos. on 2026/9/3 17:42:40
AI4MorphOS is a native AI client and tool-using agent for MorphOS on PPC. Chat with Claude or any OpenAI-compatible model — or switch on the agent and let it read, write and run things on your MorphOS, safely, with per-folder approvals. It's written in C with MUI, doing HTTPS through the SDK's OpenSSL + libcurl. Everything runs locally on your box; only the API calls leave the machine.
Posted By: stefkos. on 2026/8/29 7:08:38
Meet Koliber — a brand-new, native presentation program for MorphOS, built around one big idea: instead of a stack of slides, your whole talk lives on a single infinite canvas, and the show flies between the points you choose with smooth zoom, pan and rotate.
Posted By: itix. on 2026/8/29 7:08:20
The first public preview of CopperSharp68k is now available.

CopperSharp68k is a closed-world CIL-to-Motorola 68k ahead-of-time (AOT) compiler for C# and other .NET languages.

The compiler currently produces:
  • Amiga HUNK executables
  • 256 KiB and 512 KiB Kickstart ROM images
  • Readable Motorola 68k assembler output
The supported CPU targets are MC68000, MC68020, MC68040, and MC68060.

The Amiga target is intended for Kickstart 1–3 systems. CopperSharp also supports the MorphOS m68k environment, including selected MorphOS m68k ABI extensions and system interfaces. It does not currently generate native MorphOS/PPC code.