Yokemate of Keyboards
Posts: 2795 from 2006/3/21
From: Northern Calif...
http://www.kickstarter.com/projects/1523379957/oculus-rift-step-into-the-game
This Kickstarter project is close to making 10 times the amount of money pledged, beyond the amount they originally asked for.
Could pega-1, or Bigfoot, or henes, or anyone else who is involved with the MorphOS3.1 video card drivers take a look at this thing and determine if it could be adapted for use on our current MorphOS3.1 computers?
From what I found on the Kickstarter site, the minimum requirements don't look hard to meet, as it only uses DVI out and 720p resolution, but it also says it is for PC's only, so that means that they probably are only planning on drivers for x86 computers, to handle the gyroscopic head movement technology that rotates the display in the game to match the movements of the goggles on your head. Since it will work with video cards with a DVI output, maybe a driver could be written for MorphOS3.1 supported video cards.
Of course then it would be useless until some games are written to take advantage of the 3D display, or the games that 2.5 million dollars of Kickstarter money can get lots of existing games ported to use this display device, and the popularity of it will get lots of new games written to take advantage of the 3D virtual reality display & gyroscopic head movement detector technology.
It would be a cool game display device and looks like it is going to get lots of support, so will probably have many games written to take advantage of the display and virtual reality technology. The company creating it appears to already have a couple of game engines written, or adapted to take advantage of the head mounted gyroscope motion detector.
If it is worthwhile project for MorphOS3.1, I would be willing to contribute toward the $3,000 pledge level to get 10 developer units plus the SDK, for the MorphOS Dev. Team to use to create the drivers needed to make it work on MorphOS3.1.
It would be great to have something like this that is cutting edge technology, for MorphOS3.1 users, even though our computers are 5 to 10 years old technology, but only if the MorphOS Development Team could make it work on what we have now, and not some future version of MorphOS for x86.
Another crazy idea, from you know who.
MorphOS - The best Next Gen Amiga choice.